Lean Media: A New Framework for Media Production and Innovation | MediaShift | Public Relations & Social Marketing Insight | Scoop.it

What do the Huffington Post, “The Simpsons,” Minecraft, and Led Zeppelin’s first album have in common?

All of them started as experiments. The Huffington Post was launched in the mid-2000s as a link list and blogging site, leveraging the celebrity network of co-founder Arianna Huffington for content. The Simpsons began in 1987 as short animated clips shown during the commercial breaks of a sketch comedy show on the upstart Fox television network. Minecraft was created in 2009 by a Swedish game programmer, Markus “Notch” Persson, as a part-time project. Led Zeppelin I was recorded in a few weeks in 1968 after the British rock band toured Scandinavia, with production self-funded by guitarist Jimmy Page and the band’s manager.

When the artists, creators, and producers launched these experiments, there was no guarantee they would do well. But the way they innovated greatly increased the chances of success. They moved fast, used low-cost methods of production, and kept the teams small. When they released early versions to the public, they paid close attention to what audiences liked—and didn’t like. This feedback could be incorporated into subsequent releases, and could also help drive marketing and business decisions.

All of the examples listed above are examples of what I call lean media. While their creators went on to enjoy great success, lean media is not just the domain of superstars. Lean media methods can be applied to products designed for niche or local audiences, or products that have a short shelf-life....